Some upcoming features

It seems that the environment save/load is working rather well, at least I haven’t received many bug reports on it. Going forward, I am going to assume the environment, quest, and map unlock save/load are all working as intended. If you found a “dupe” …

[Patreon] V4.6 – Base Building?!

Patreon LINK.V4.6 is here! Here are the patchnotes:The “Tent” area is now saved across playthroughs! Which means farming/gardening progress is saved! Container(s) in the area will have their contents saved as well. This is a very important feature to g…

[Public] V4.5c

Download HERE.V4.5 is now publicly available!Here are the highlights from the previous public build, v4.2:Threesomes!A lot more positions!Initiating H with anyone – foes, allies, bosses alike! Futa conversion potion for you and allies! (optional)C…

In Game Terrain Editor – Part II

V0.1 of the Terrain Editor is done. And one of the new features, is that changes made to the farm/garden and containers in the tent area is now saved! This happens regardless of whether or not you use the Editor.Another feature is the ability to save/l…

In Game Terrain Editor – Part I

Been working on a fairly major feature – an in game terrain editor (that can place/remove objects too). It’s not 100% done yet but enough of it is working already to start writing a post about it.But before that, I want to take a detour and talk about …

For Modders: additional references.

@Mike W is working on a new outfit shown in the picture. He wanted a couple more references that he can build and extend from. So here is the reference file with more things!Reference_2 which contains the fighter set, a tail for reference, and a “skirt…

Demon’s Pack

Ported the demon’s set from HR over and made some horns. Here is a preview:One great thing about the mod system that I didn’t realize at first is the ability for me to release incremental content without having to commit to a full patch. That’s really …

Some (many?) words on what’s to come

Before continuing, I invite people to check out the following:The first is a recolor pack by @Pricholas Lamp that you can download here. It contains over 30 items of various colors, including transparent ones. The second is a FAQ on the game by @parad…

V4.5c – threesomes!

Patreon LINK.implemented armor protection – reduces damage taken, armor is less effective when damage is much higher than armordeflection – resists stagger when struck and may even bounce weak attacks. Less effective against strong attacks, doesn’…

Mod Packs

One feature of v4.5 is the easier installation of mods. Just drag and drop the mod folders into the installation_folder/data/ folder and you are done! Of course, this meant compatiability breaking changes from the previous version. So special thanks to…

[Patreon] V4.5

Patreon LINK.I was actually aiming for the patch release in the last week, but one thing led to another, and here we are. (That’s why there’s no release dates :P)Implemented lots of new features this patch, so hopefully its not too buggy. The Encounter…

More positions, more fun!

I think the previous patches made great strides in game mechanics and features, but it still leaves the lewd side of things lacking. So I am currently working on add more “positions” into the game.Previously, the “positions” are called “moves,” but the…

Archery

Bows are a long requested feature and it is finally here! It took a while to make it work because it requires some new animation tech, but I hope it’s worth it!In testing, I noticed that projectiles do not hit nearby foes or foes near walls reliably. I…

Spread the Love

EDIT: Almost forgot, Upsa in the discord wrote up a very detailed guide on how to mod files into the game with blender, check it out Here!A common suggestion people gave is the ability to initiate grabs on anyone, not just limited to bosses/uniques. Bu…

Encounter Map and Other Changes

Implemented a new type of area -> encounter maps! Basically, it is a randomly generated terrain segment where “interesting” things can happen, such as being attacked by a group of looters bandits. Also, hills and non flat terrain!Along with this, th…

V4.4 – modding!

Patreon LINK.See previous post for basic instructions on modding.Changes (beyond modding stuff):implemented new feature to move the camera while any UI elem is invisible – drag with LMB when mouse is not hovered on any UI elem.rest heals non-party alli…

Modding Support

From the poll, it seems that is an overwhelming interest in modding the game. So I have taken the liberty to implement modding support for equitable items in addition to animations. I believe these two are the most common uses of modding, beyond things…

Poll – Modding Support

Implement some simple modding support to import custom animations. TBH I didn’t plan to support modding so soon (in terms of development) but some people already made some animations. So here it is.One additional feature is the ability to select which …

[Patreon] v4.3

Patreon LINK.Refer to previous post for changelogs.This is primarily a “features” patch introducing new mechanics into the game. As such, it could be pretty buggy. So make sure to report bugs!I haven’t got the chance to address all the issues people br…

A Sample of Upcoming Features

Color change Hair Change and Futa Potions and new icon based inventoryWait at CampExtra fun at the CampHeres the patchnotes: – new icon-based inventory with sorting! – sortA sorts by name – sortB sorts by type then name – added…