4 new girls/outfits

Added 4 new girls/outfits into the game. One feature in the next patch is the ability to select who to take with you in the dungeon runs, aka, picking your party composition. There are the new units you can pick in addition to the current 4. Note:…

Devices, NSFW version.

A tease for things to come: https://twitter.com/i/status/1285997937638510592.I finished up the remaining to-dos of devices (pathing to, collision, grab from, and so on) and they will be available in the new gallery/free-sex/”prison” room.The capture an…

Carry mechanic

Carry mechanic is done. For devices, PowerModder kindly provided some sample machine models for me to test. So I put this little skit together to demo the carrying to device mechanic: https://twitter.com/i/status/1285005719230537728.The other big appli…

(Starting on) Devices and Base management

Started on work on the base management portion of the game. There is a lot to do and I decided to start on the equivalent of the Prison area first. Where you can find captured enemies and play with them at your leisure. To make it more fun, that means …

Demo 3.3!

Patreon LINK.New build is here! In this update, added a new 4th futa martial artist character to the player party and male version of trooper enemies! The encounter difficulty is unchanged, so it should be easier now with an additional player party mem…

New character!

Added a new character for the next demo! So it will be a party of 4 versus the same enemies, which should make it a lot easier.She is a martial-arts based character and comes with a new outfit!I choose a simpler ability design for her as I feel abiliti…

Demo 3

Patreon Link.Here is the 3rd CATC demo. It features a huge grab-system upgrade with a lot more positions ported over from HRT! Lucia’s lust inflicting ability also have additional effect if it causes target’s lust to overfill. Give those things a try!O…

Progress Update

Lots of things since the last post!First thing first, thanks to everyone for taking the time to participate in the grab effectiveness poll and all the comments. There is one particular comment that I really like, which is to balance all the grabs to be…

Ported moves over from HRT

Here are a few samples:https://twitter.com/i/status/1272726057251041281 https://twitter.com/i/status/1272725843907719169 https://twitter.com/i/status/1272725782930939905 https://twitter.com/i/status/1272725715352338435 

Progress update and a poll.

I have been working on the modding system. Which basically means exposing more and more game’s hardcoded data as json files for anyone to tweak and modify. The modding system design  is very similar to what HRT had: a /data/ folder which cont…

What’s in a name?

Added a new outfit, along with the first weapon class in the game – riles! The outfit colors will be customizeable so if you don’t like the default scheme, feel free to pick another. They will be coming as individual pieces too, so you can pick and cho…

New Environments

Short videos here: https://twitter.com/i/status/1263694344373956608, https://twitter.com/i/status/1263694276237463553, https://twitter.com/i/status/1263694214673489920These videos may give the impression that these are interconnected dungeon that you c…

Jiggle jiggle

Here is a video showing some of the new things: https://twitter.com/i/status/1261135017922592768.And here are the more in depth explanations:This week I started a major restructuring of the skeleton system. It’s a stepping stone  towards the ultim…

Demo 1

Patreon LINK.Here is the short dungeon crawling/”wrestling tournament” demo as promised. Not quite sure of the difficulty level yet. Let me know if you find it too easy/hard.

Dungeon Crawling v0.1

https://twitter.com/Enlit3D/status/1258800502877245442Faster Than Light (referred to as FTL from here onwards) was one of my favorite games. It is a roguelike game where you pilot a ship through different sectors with the goal of defeating a big bad at…

Progress update

Another weekly update!The new “Mahou Set” is done! It is shown in the picture above. I also put up a short video on how it looks in-game here: https://twitter.com/i/status/1256644999250186247.I got feedback from the previous build that the targeting co…

New 2v3 build

New test build here.It’s a 2v3 scenario with Lucia + Iron Mask versus 3 wrestlers. The sex attacks on Iron Mask is probably a going to be a bit weird because the game doesn’t differentiate between male and female yet.Give it a try and let me know what …

Couple of new features

Couple of highlights in the new build:1) A new base male model! His name is Iron Mask. Nobody cared about who he is before he putted on the mask… (Just kidding, don’t have a male head model with all the head animations setup yet)And here is a brief v…

Test 3

https://twitter.com/enlit3d/status/1251274541155770368Download LINK.Here is another build to test. It features a single 2v2 battle with AI. The selection is pretty wonky on units in a grab atm, so it’s recommended to not deselect if you can help it. Ot…

Sex-fighting systems Done!

Turn based sex-fighting system is done! Here is a brief overview of how everything (currently) works:Before I started, I did some research on other turn-based sex-fighting games and their sex-fighting mechanics. However, I feel like the majority of the…

Sex-fighting systems Done!

Turn based sex-fighting system is done! Here is a brief overview of how everything (currently) works:Before I started, I did some research on other turn-based sex-fighting games and their sex-fighting mechanics. However, I feel like the majority of the…

Combat Test

https://twitter.com/Enlit3D/status/1243421015205502982Finished implementing the Combat Loop with a simple enemy AI. Here is a barely playable  combat test to see if everything works correctly. A big thanks to the folks in discord that helped me te…

Combat Loop

The basic combat loop is now working. If you haven’t seen it, click on the twitter video: https://twitter.com/Enlit3D/status/1242136685602730002.I knew it was going to be troublesome to get the grid <-> world coordinate system working seamle…

The Grid and Pathfinding

https://twitter.com/Enlit3D/status/1239419347321282563This is a screenshot from another game: Divinity II, Original Sin. A great thing about that your characters can move to any position, you can cast your spells with pixel point accuracy, and all the …

AnimationsViewer.exe

https://www.patreon.com/posts/34653311This is a mostly a test to see if the game runs on everyone’s machines. Not much of an actual game yet.To view grab animations, select the purple hair girl, select grab, then select the other girl. Then it should g…

Facial Expressions

https://twitter.com/enlit3d/status/1235658760053338112Is now working :D. Just need to fix a couple other things then it’s time to start testing the AnimationViewer.exe 😛

Preparing for the first builds!

https://twitter.com/Enlit3D/status/1233625221581529092Another quick update.Busy working on the game to get the first builds ready. Did some testing in the Discord first. After some feedback and bug huntering, seems relatively stable. Going for a bigger…

Quick update

https://twitter.com/i/status/1231080489366118402Decided to implement the game as “real time” but constraint it to turn based during combat. Made a crap ton of changes. Here is a test of concept.Testing out twitter. Click on the image(?)/link and it sho…

M/F animations ported from HR

https://twitter.com/i/status/1228784998376824832https://www.pornhub.com/view_video.php?viewkey=ph5e484f94747d4Ported 4 m/f (futa) animations over from HR, + the adjusted the demo animation that was made recently.Turns out, there is not many to port ove…